Jun
29
19:08
kennyrkun
pushed 1 commit to
live
- clarify 878 Master ID info
18:51
kennyrkun
pushed 1 commit to
live
- Update Anytone_578UVIII_Plus.md
Jun
27
02:59
kennyrkun
pushed 1 commit to
live
- Update AnyTone_Radios_X78_Family.md
02:52
kennyrkun
pushed 1 commit to
live
- Update AnyTone_Radios_X78_Family.md
Jun
21
02:45
kennyrkun
pushed 2 commits to
stable
- allow using keyboard to start game in StartupState
- add placeholder buildings and more roads
01:53
kennyrkun
pushed 1 commit to
stable
- add camera position for vehicle
Jun
20
03:15
kennyrkun
pushed 1 commit to
live
- Update AnyTone_Radios_X78_Family.md
Jun
17
03:12
kennyrkun
pushed 1 commit to
stable
- improve player movement in interiors
02:33
kennyrkun
pushed 1 commit to
stable
- adjust vehicle wheel placement
01:15
kennyrkun
pushed 4 commits to
stable
- move tiles and items directories into entity directory
- improve Player movement in interiors
- added model to vehicle
- make SmallShop bigger, spawn Vehicle on startup, use door triggers instead of big area trigger, add texture to shop walls
Jun
12
15:24
kennyrkun
pushed 1 commit to
stable
- use EventDispatcher instead of functions for onTrigger, onStartTrigger, and onStopTrigger
Jun
11
23:24
kennyrkun
pushed 1 commit to
stable
- disengage player & vehicle movement when window loses focus
21:46
kennyrkun
pushed 1 commit to
stable
- completely reworked Customer to use a state machine for actions instead of the spaghetti that it used to use
21:45
kennyrkun
pushed 1 commit to
stable
- add transition when entering interior
21:45
kennyrkun
pushed 1 commit to
stable
- skip MainMenuState
21:44
kennyrkun
pushed 1 commit to
stable
- adjusted SingleSlidingDoor and default save
18:35
kennyrkun
pushed 1 commit to
live
- improve master radio id
18:33
kennyrkun
pushed 1 commit to
live
- improve master radio id
Jun
06
21:52
kennyrkun
pushed 3 commits to
stable
- use jquery to add renderers
- Revert "use jquery to add renderers" This reverts commit 49bd92f82b98c571ab310359dec08645c5d7763a.
- Merge branch 'dev' into stable
21:51
kennyrkun
pushed 1 commit to
dev
- Revert "use jquery to add renderers" This reverts commit 49bd92f82b98c571ab310359dec08645c5d7763a.
21:49
kennyrkun
created branch
dev
21:48
kennyrkun
pushed 1 commit to
stable
- added MainMenu and title music you have to click to continue after StartupState because music won't play without user interaction. this will be improved eventually.
15:44
kennyrkun
pushed 1 commit to
stable
- moved Player and Employee into entity directory
14:55
kennyrkun
pushed 2 commits to
stable
- fix player movement state persisting when dismounting a vehicle
- improve vehicle handling
May
30
21:28
kennyrkun
pushed 1 commit to
stable
- move most logic from SmallShop into PlayerOwnedShop
21:27
kennyrkun
pushed 7 commits to
stable
- add some more vehicle models
- move StreetLamp out of tiles into Entity, and update world map fixed rotation of road tiles and added a big rigid body physics object to let things move on the roads.
- increased rotation speed of third person camera and try to keep Player always straight up and down in prepartion for his movement being entirely physics controlled
- shrunk default shop
- add fog, vehicle textures, and fix SingleSlidingDoor size and positioning
- add texture to street lamp glow to make it gradient to transparent at the bottom
- fix SmallShop check for invalid tile position not working